All Classes and Interfaces
Class
Description
A base class for
IPocketUpgrades.A base class for
ITurtleUpgrades.A computer which has permission to perform administrative/op commands, such as the command computer.
An item detail provider for
ItemStacks whose Item has a specific type.A reference to a block in the world, used by block detail providers.
This interface is used to provide bundled redstone output for blocks.
A component attached to a computer.
The
ComputerComponents provided by ComputerCraft.The static entry point to the ComputerCraft API.
The public API for client-only code.
Tags provided by ComputerCraft.
Block tags provided by ComputerCraft.
Item tags provided by ComputerCraft.
Provide details about a block, fluid, or item.
A registry which provides computer-visible detail about in-game objects such as blocks, items or fluids.
An interface passed to
ILuaAPIFactory in order to provide additional information
about a computer.Construct an
ILuaAPI for a computer.Represents an item that can be placed in a disk drive and used by a Computer.
Wrapper class for pocket computers.
A peripheral which can be equipped to the back side of a pocket computer.
The interface passed to turtle by turtles, providing methods that they can call.
The primary interface for defining an update for Turtles.
This interface is used to provide
IMedia implementations for ItemStack.Represents a packet which may be sent across a
PacketNetwork.A packet network represents a collection of devices which can send and receive packets.
An object on an
PacketNetwork, capable of receiving packets.An object on a
PacketNetwork, capable of sending packets.A data provider to generate pocket computer upgrades.
Reads a
IPocketUpgrade from disk and reads/writes it to a network packet.The contents of a page (or book) created by a ComputerCraft printer.
A functional interface to register a
TurtleUpgradeModeller for a class of turtle upgrades.A model to render, combined with a transformation matrix to apply.
An animation a turtle will play between executing commands.
An interface for objects executing custom turtle commands, used with
ITurtleAccess.executeCommand(TurtleCommand).Used to indicate the result of executing a turtle command.
A function called when a turtle attempts to refuel via
turtle.refuel().An enum representing the two sides of the turtle that a turtle upgrade might reside.
Indicates if an equipped turtle item will consume durability.
A data provider to generate turtle upgrades.
A builder for custom turtle tool upgrades.
Provides models for a
ITurtleUpgrade.Reads a
ITurtleUpgrade from disk and reads/writes it to a network packet.An enum representing the different types of turtle that an
ITurtleUpgrade implementation can add to a turtle.An enum representing the different actions that an
ITurtleUpgrade of type Tool may be called on to perform by
a turtle.Common functionality between
ITurtleUpgrade and IPocketUpgrade.An upgrade (i.e.
A data generator/provider for turtle and pocket computer upgrades.
A constructed upgrade instance, produced
UpgradeDataProvider.addUpgrades(Consumer).Base interface for upgrade serialisers.
DetailRegistrys for built-in Minecraft types.An object which may be part of a wired network.
A wired network is composed of one of more
WiredNodes, a set of connections between them, and a series
of peripherals.Represents a change to the objects on a wired network.
Wired nodes act as a layer between
WiredElements and WiredNetworks.An object on a
WiredNetwork capable of sending packets.