All Classes and Interfaces

Class
Description
A base class for IPocketUpgrades.
A base class for ITurtleUpgrades.
A computer which has permission to perform administrative/op commands, such as the command computer.
An item detail provider for ItemStacks whose Item has a specific type.
A reference to a block in the world, used by block detail providers.
This interface is used to provide bundled redstone output for blocks.
An item detail provider for a specific data component on ItemStacks or other DataComponentHolder.
A component attached to a computer.
The ComputerComponents provided by ComputerCraft.
The static entry point to the ComputerCraft API.
Tags provided by ComputerCraft.
Block tags provided by ComputerCraft.
Item tags provided by ComputerCraft.
Provide details about a block, fluid, or item.
A registry which provides computer-visible detail about in-game objects such as blocks, items or fluids.
An interface passed to ILuaAPIFactory in order to provide additional information about a computer.
Construct an ILuaAPI for a computer.
Represents an item that can be placed in a disk drive and used by a Computer.
Wrapper class for pocket computers.
A peripheral which can be equipped to the back side of a pocket computer.
The interface passed to turtle by turtles, providing methods that they can call.
The primary interface for defining an update for Turtles.
This interface is used to provide IMedia implementations for ItemStack.
The location of a model to load.
Represents a packet which may be sent across a PacketNetwork.
A packet network represents a collection of devices which can send and receive packets.
An object on an PacketNetwork, capable of receiving packets.
An object on a PacketNetwork, capable of sending packets.
The contents of a page (or book) created by a ComputerCraft printer.
A functional interface to register a TurtleUpgradeModeller for a class of turtle upgrades.
A model to render, combined with a transformation matrix to apply.
An animation a turtle will play between executing commands.
An interface for objects executing custom turtle commands, used with ITurtleAccess.executeCommand(TurtleCommand).
Used to indicate the result of executing a turtle command.
A function called when a turtle attempts to refuel via turtle.refuel().
An enum representing the two sides of the turtle that a turtle upgrade might reside.
A builder for custom turtle tool upgrades.
Indicates if an equipped turtle item will consume durability.
Provides models for a ITurtleUpgrade.
An enum representing the different types of turtle that an ITurtleUpgrade implementation can add to a turtle.
An enum representing the different actions that an ITurtleUpgrade of type Tool may be called on to perform by a turtle.
Common functionality between ITurtleUpgrade and IPocketUpgrade.
An upgrade (i.e.
The type of a turtle or pocket upgrade.
DetailRegistrys for built-in Minecraft types.
An object which may be part of a wired network.
Represents a change to the objects on a wired network.
A single node on a wired network.
An object on a wired network capable of sending packets.